A comprehensive personality Board game Design
Game Design for impact PROJECT
2017 NEW YORK
This is a team project for a joint class of Cornell Tech University and MFA Design for Social Innovation, School of Visual Arts. The class name is Games for Impact. The challenge was to create a game that is socially impactful, participatory, interactive and dynamic.
Game should be composed with*:
ACTIONS: the actual things players do while playing, the“mechanics” or the verbs of the game
RULES: what players are able to do and how they are allowed to play
GOALS: what players are trying to achieve while playing
OBJECTS: what players interact with during play, the pieces
PLAYSPACES: the defined time and place of play
PLAYERS: what puts the game into motion - there’s no game without players
*Source: Macklin & Sharp, 2017
The game our team created was a comprehensive personality board game that teaches you about yourself and others by comparing you to nine personality traits adapted at the enneagram institute. With a simple yet intricate dynamic of this game you learn other’s emotional responses to situations while also growing empathy along the way. With this game, you will see if you can guess others feelings with your emotional intelligence.
Contents in the box :
Score board X 1
Story card X 27
Emotion card: 9 emotions X 6 sets
Nine Enneagram (Personality card) X 9 types X6 sets
Personality chart X 6